Here the players can find information about the immediate neighbouring nations that share borders with Gwyniadd. At the time of creation of this document, player knowledge of these places is pretty sparse and a lot comes from casual rumour or perhaps what the Great Council chooses to share.
Very few of the average citizenry have ventured beyond the borders of Gwyniadd aside from diplomats and sea-faring traders. Should the player characters manage to find themselves in far off lands, perhaps they can find truths to these rumours if their adventures allow?
(The GM will update this page as the game sessions reveal more information, or rumours on the below)
Ungamorr - To the South-West of Gwyniadd is the Kingdom of Ungamorr. The Ungamorri describe themselves as a nation of sea-faring traders and explorers, though the citizens of the Southern coastal reaches of Gwyniadd would call them Reavers and Pillagers after a past history of savage raids over the past century have told a darker tale. The average citizen of Gwyniadd grows up with a natural dislike and distrust for the Ungamorri people.
Even after the Mad Reaver King’s death at the hands of a brave party of Gwyniadd adventurers during the short-lived Reaver War and the peace wrought thereafter, citizens of Gwyniadd do not turn a kind eye toward their western neighbours, especially those coastal communities on the southern provinces who were most affected.
*Prior Rumour - had it that the Ungamorri ships are sped along upon the backs of giant beasts of the sea that are under the magical control of Evil Sea Hags under contract to the Mad Reaver King of Ungamorr himself.
*Rumour - it is said that an Ungamorri ambassador resides in a mysterious gated estate in the Gwyniadd capitol, Wingastrathe. It is whispered that foul rituals are performed behind those walls to dark fearsome gods.
The Orcish Tundras - The Aur Mountains form a natural barrier across the north and west of Gwyniadd, helping keep the Orcish hordes at bay and the harsh and frigid weather from the arid tundras from freezing the north and western Gwyniadd. There are reportedly none alive who have travelled across the Aur Mountains to see the Orcish Tundras in person and that perhaps only the half-orcs or Dwarves could survive there for any length of time due to the climate and lack of natural resources.
*Rumour - it is said the mountains themselves are near impassable, aside from 3 passes which have been walled off and gated. These cold outposts are guarded all year long by the brave citizen soldiery of Gwyniadd who are the first shield against any future Orcish intrusion.
*Rumour - has it that the Dwarven communities deep in the mountains still clash with the orcs who are also known to mine and fight for the rights to fabulous natural treasures discovered in the deepest reaches.